![]() Citizens only have a small range that they’ll roam, and they’ll need all their work offices and shopping outlets within that range. There’s a catch to all of this – the kind of money that you make depends on the land value, and proximity that citizens have to shops and work. As citizens visit these stores, you naturally get a bit of money dropped into your own coffers to continue building up the city. Shops cover a huge range, including entertainment, lotteries, bike and pet shops (allowing people to get around town on a bike or wander around with a cat or dog), and food. ![]() Over time you can unlock new job options, which can earn your people greater incomes, and lead to a greater range of shops for them to spend the money at. Its icon will also be added to your device home screen.Your residents will go to work in an office every time they run out of money.
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